Dragoneer's Aria // Story
|
Story
The world was at peace thanks to the six elemental dragons of fire, water, thunder, earth, wind, and ice. In this world, dragons control both nature and the climate and they are worshiped by both humans and humanoids as the guardians of the world. Because of their significance, elite knight corps known as dragoons protect the dragons from harm. When a mysterious black dragon suddenly appears and begins destroying the kingdom the dragoons fight back, but are powerless against the black dragon’s fearsome strengths. Now a young knight recruit called Valen must fight together with the brave warriors he meets on his journey to save the guardians of the world.
Dragoneer’s Aria takes the concept of the traditional RPG and gives it a timely new spin with a brand new turn system that enables players to select the order of each character’s attack. This gives players much more control and more of a strategic grasp in battle. Players can even have all 4 characters attack in a row, before the enemy attacks. This new approach to battle allows players to “chain” attacks that can trigger powerful “Chain Skills”. These special attacks get exponentially stronger if “chained” longer.
Forget trudging back and forth across the map and being forced to engage in countless random encounters. Dragoneer’s Aria introduces visual enemies and field skills for a role playing experience where action is at the forefront and there is seamless transition between adventure and battles. Character ability also plays an important role in Dragoneer’s Aria. Depending on who is leading the team on the field, their team ability changes. For instance one character may have the ability to heal as they walk and if that character is set as the leader, then the entire team takes on that ability.
For Dragoneer’s Aria, there is a whole new way to guard enemy attacks. The ordinary guard is replaced by a rhythm based clicking game similar to that of a musical rhythm action title. The player’s success rate in this mini game will determine the amount of damage they receive.
Dragoneer’s Aria is the latest blockbusting RPG from Nippon Ichi in partnership with Hitmaker. It follows in the footsteps of hugely popular titles Makai Kingdom, Phantom Brave, La Pucelle: tactics and of course the critically acclaimed Disgaea and its stunning sequel. With a wealth of new ideas to freshen up the whole RPG experience, a tale that begs for just one more go, and a soundtrack that includes music from the legendary JS Bach, Dragoneer’s Aria is already looking like being one of the essential PSP purchases of 2008.
|
Game News & Release Dates
| Game Title (Platform) |
|
|
|
|
2012 |
- |
- |
|
Dec 17, 11 |
2012 |
Feb 22, 12 |
|
Mar 15, 12 |
- |
- |
|
Dec 16, 10 |
Jun 28, 11 |
Jul 01, 11 |
|
Mar 10, 11 |
Mar 29, 11 |
Apr 08, 11 |
|
Sep 29, 11 |
Nov 15, 11 |
Nov 18, 11 |
|
Mar 09, 12 |
- |
- |
|
Mar 25, 10 |
Nov 02, 10 |
Nov 05, 10 |
|
2012 |
2012 |
2012 |
|
Mar 01, 12 |
- |
- |
|
Mar 17, 12 |
- |
- |
|
Mar 02, 12 |
- |
- |
|
Feb 10, 11 |
Canceled |
Canceled |
|
Aug 25, 11 |
Canceled |
Canceled |
|
Feb 16, 12 |
- |
- |
|
Nov 25, 10 |
Feb 08, 11 |
Feb 11, 11 |
|
Dec 22, 11 |
Mar 20, 12 |
Mar 30, 12 |
|
Mar 31, 11 |
Mar 08, 11 |
Mar 18, 11 |
*Note: Q1 = Jan to Mar ; Q2 = Apr to Jun ; Q3 = Jul to Sep ; Q4 = Oct to Dec
|